2/16/2024 0 Comments Free Window Inspector 3.3This module adds an Entity Component System inspector integration to Odin. This allows us to add conditionally triggered support for Unity packages like DOTS, Unity.Mathematics and Unity.Addressables. Odin Modules are small packages of features that can be enabled or disabled based on different conditions, either automatically or manually by the user. This ties into the new state system detailed below, and is the equivalent of a drawer that implements the IOnStateUpdate interface. This is useful for adding custom state-controlling behaviour to members. This attributes provide an event callback for when a given inspector element should update its state, which generally happens once every frame. These attributes provide lifetime event callbacks for when a given inspector element is initialized, and when it is disposed. This attribute is like, but customized for collections, providing before/after change events, as well as extra information about the exact change that is being made. This also adds search to various Odin Preferences windows, where applicable. To search only that member and its children on a collection to search that collection on an EditorWindow to make that window searchable, and so on. Through the careful and precise application of black magic throughout the code base and many late nights spent poring over the profiler, Odin has been optimized to be overall faster than ever.Įnterprise-only feature: attributeĮnterprise customers will get access to the new, configurable attribute, with custom integrations throughout Odin's inspectors and drawers.Īpply it on a Component or ScriptableObject to be able to search the entire object for individual properties at once on a member An exhaustive set of patch notes will be released later meanwhile, here are some of the more noteworthy points. The 3.0 beta comes packed with a ton of exciting new features and improvements.
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